Friday, April 26, 2013

Reflection #2

My first texture assignment was really enjoying, I was really inspired into editing the file that I manage to finish doing it and submitted the PSD file around 40+ hours before the submission  I even show it to our group page in facebook. later on after the submission that I realize that assignment needed a JPG submission, that shocked me so when I arrived home i submitted the 1st texture as soon as possible, but on submitting in I was 14 hours late i think? but thankfully sir extended the submission of the 3 textures that gave me a relief. For me I like what I've done but I hope my friends also like what I did 

 





The second one was a stressful submission because at the middle of my editing the light's went our at around 8PM and the light went back on at around 10PM, I was so discourage at the electricity that I even posted something on my page the day after, before the lights came back I was already asleep and skipped around 4 assignments (not just ITMM) that day, thankfully the submissions were extended. For me the didn't really like my submission although i finished it but i didn't feel that my editing is good enough, maybe because of my laziness or that I was discouraged.






On my Last submission I didn't have time to make a good editing so I found a easy tutorial and hustled my editing so I can catch up with my other assignments that I'm really behind in, so this is my last texture, but i really wanted to do was to make the 3D text effect with the theme Autumn, if only i had a lot of free time, this would be possible but I will do better next time



What I've learned that even though I've already have a experience in Photoshop I still have a lot to learn about in, when sir thought me the lessons I realized that I know only fraction of what photoshop is, there is still more to understand in  the lifestyle of an editor and I'm looking to see what else is to be uncovered not just in photoshop but also in other different editing programs, I cant wait to learn more.



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